КодJavaScript code:local tex = surface.GetTextureID("materials/HUD/1") local function drawBrickTexture() surface.SetTexture(tex) surface.SetDrawColor(255,255,255,255) // Makes sure the image draws with all colors surface.DrawTexturedRect(ScrW()*0.5-32,ScrH()*0.5-32,300,300) end hook.Add("HUDPaint","DrawTheBricks",drawBrickTexture)