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UnderHell SWEPS http://steamcommunity.com/sharedfiles/filedetails/?id=290317655&searchtext=Underhell Contains 16 weapons from the Half-Life 2 modification Underhell. These are not all the weapons from the game, but most of them are here. Sometimes a glitch may occur that will replace the css hand model with new one, that's because the weapons use the same model hand model.
Credits for making weapon models with animations goes to Mxthe. |
Оружие |
Koolfox |
07.08.2014 |
1 |
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S.T.A.L.K.E.R.: Shadow of Chernobyl Weapons.
Includes:
-0% GameBanana CS:S Models -0% M9K -Ported S.T.A.L.K.E.R.: Shadow of Chernobyl Weapon Meshes and Animations -New SWEP Base -Dynamic Recoil -Dynamic Accuracy -Sprint Animations -Ironsights -Scopes -Silencers -Breath Holding -Jamming -Attachment Menu (like in FA:S 2 SWEPs or Customizable Weaponry) -STALKER Style ViewModel Movement -Bullet Chambering -Diet Sausage (Compatible with TSBE) -Crosshair Customization -Delayed Holstering -Idle Movement -Bullet Penetration -Bullet Ricochet -STALKER HUD
HOW TO USE:
PRIMARY ATTACK KEY - SHOOT SECONDARY ATTACK KEY - IRONSIGHTS RELOAD KEY - RELOAD CONTEXT MENU KEY - ATTACHMENT MENU USE + PRIMARY ATTACK - HOLSTER SECONDARY ATTACK + SHIFT - HOLD BREATH
To Do:
-World Models -Gauss Rifle -Call of Pripyat SWEPs
Weapon List: AC-96/2; AKM-74/2; AKM-74/2U; Beretta 92F; Binoculars; Black Kite; Chaser 13; Fort-12Mk2; FT-200M; GP37; HPSS-1m; IL 86; Knife; Kolbasa; Kora 919; PMm; PMm Silenced; SA Avalance; BM-16; SGI-5K; SIP-t M200; SPSA14; SVDm-2; SVUmk-2; TOZ-34; TRs 301; Tunder S14; UDP Compact; Vintar BC; Viper 5 9x18; Walker P9m.
Customizability: To edit the Appearance, like HUD, Sleeves or Crosshair: Q-Menu -> Options -> STALKER SWEPs -> Client To edit serverside commands, like Damage, Recoil or Accuracy: Q-Menu -> Options -> STALKER SWEPs -> Server
Credits:
Type stalker_credits in console OR
GSC Game World - Textures|Sounds|Meshes|Animations|Attributes Matsilagi - Porting|Model Fixing|Betatesting Kari-Jukka/Danny/Nopari - Coding CSPSpy/LEETNOOB - Attachment Panel Idea|Optimization Help Teh Snake - Custom Hand Texture Necrosis - Custom Hand Textures |
Оружие |
Koolfox |
07.08.2014 |
0 |
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Murder Friendly Handguns http://steamcommunity.com/sharedfiles/filedetails/?id=164656835&requirelogin=true CSS NOT REQUIRED //////////// These guns are realistic! 1 shot head shots, and you don't gotta shoot your friend in the chest 5 times just to kill him! //////////////////// SOME GUNS CAN SWITCH FIREMODES (Autodeagle) (CZ75) BY HOLDING E AND PRESSING R! SOME GUNS CAN BE SILENCED (glock 17) (m9) HOLD E AND RIGHT CLICK! //////////////////// BUGS I KNOW OF SO FAR: My guns are errors, they didn't use to be! Solution: Uninstall and delete the .GMA in your addons folder. Install, then restart Garry's Mod! No Sound? Restart Garry's Mod 95% of bugs you find on my pack can be solved by restarting Gmod If not, post them below and I'll try to fix them. ///////////////////////////////// Guns: -357 Silhouette - Makarov - Snub Nose 357 - Autodeagle - Glock 17 Silenceable (Hold e and right click) - P99 - Chrome M9 with toggable silencer - Hellsing, The Jackal as requested - Tokarev - CZ75 (Hold E and press R to switch firemodes) - MR96 - 1911 /////////////////////// -All found in Weapons - MF Handguns category! ///////////////// Credit: Gamebanana users for the models sounds and animations. INCONCIEVABLE! for the m9k base. The Coldsnap Leader for helping me through a few bugs. Robotboy655, the guy who saved this addon. /////////////////////// |
Оружие |
Koolfox |
02.08.2014 |
0 |
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(GDCW) STG-44 http://steamcommunity.com/sharedfiles/filedetails/?id=263880300&searchtext= ~Requires CSS For Cartridge Shells~
This was a weapon a bunch of people requested. Here it is; the STG-44. Model was ported from Mortyr 2 (I think?) by Xplor3r, and includes a world model. I ported sounds from COD:WAW, and COD2 for the reloading and shooting sounds. I as well reused BF3's SKS draw sound for the STG-44's draw sound.
Reuploading will result in the furher's spirit to yell fegelein at you.
CREDITS: Infinity Ward: Shooting sound (COD2) Treyarch: Reloading sound (COD:WAW) DICE: Draw sound (BF3) Xplor3r: Porting, Rigging Models Interplay: Models, Textures Nikolai MacPootislavski: Porting Sounds (recorded BF3's sks draw) |
Оружие |
Koolfox |
31.05.2014 |
3 |
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Serious Sam SWEPs http://steamcommunity.com/sharedfiles/filedetails/?id=258523980 nother oldschool stuff. Have fun!
Features: Original viewmodel bobbing Dynamic crosshair Original-like effects Original-like animation
Weapon list: Military Knife Schofield .45 12 Gauge Pump-Action Shotgun Double Barrel Coach Gun M1-A2 Thompson Submachine Gun XM-214-A Minigun MK III Grenade Launcher XPML21 Rocket Launcher XL2 Lasergun SBC Cannon
Known issues: Cannonball doesn't count kills if the death cause by physical damage (gmod bug) |
Оружие |
Koolfox |
26.05.2014 |
1 |
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Оружие |
Koolfox |
26.05.2014 |
2 |
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(GDCW) Gewehr 41 http://steamcommunity.com/sharedfiles/filedetails/?id=261337299&searchtext= ~REQUIRES CSS FOR HAND TEXTURES~
Another Walther weapon, the Gewehr 41, the model before the notable Gewehr 43. Model is from Red Orchestra 2. I actually used the firing sounds this model is supposed to use, and overall, it did come out exquisite. I recorded BF3's sks reloading sound and as well Red Orchestra 2's Gewehr 43 firing sound.
Reuploading will result in your head being smashed by the Fegelstation.
CREDITS: Tripwire Interactive: Model, Textures, Primary Fire Sound DICE: Reloading Sounds, Draw Sound Xplor3r: Porting, Rigging Nikolai MacPootislavski: Hacking off Scope, Phong Improvement, Sound Recording |
Оружие |
Koolfox |
22.05.2014 |
1 |
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Dual Weapons http://steamcommunity.com/sharedfiles/filedetails/?id=245485732 Ever wanted to feel like Max Payne? Or feel like playing through a John Woo movie? Or maybe you prefer mixing an accurate sidearm along with a bullet-hose machine pistol?
Well, now all that is possible.
Features: - Dynamic dual wielding - a M1911 in left hand, a Desert Eagle in right hand, or vice versa, completely up to you! - Individual ammo pools for each weapon - Surface penetration - Surface ricochet - Custom viewmodel movement - Custom ammo types - Custom simple ammo display - Slight view bob - Shell ejection - Designed for both singleplayer and multiplayer - Particle effects from Firearms: Source 2.0 - An easy-to-use menu to select weapons for your left and right hands - Currently sporting 13 weapons, which means a total of 169 dual wielding combinations
Known issues: - M1911 has no dryfire animation (model issue) - MP5K has no shell eject and muzzle attachments (model issue)
Controls: PRIMARY ATTACK KEY - fire left weapon SECONDARY ATTACK KEY - fire right weapon RELOAD KEY - self-explanatory CONTEXT MENU KEY (default is C) - open weapon selection menu
To get ammo spawn an Ammo crate in Q > Entities > Dual Weapons Ammo.
Credits: If you've recognized one of the models that are in this pack and have worked on it, rest assured that I take no credit for your work. I can't put the credits here because it would use up all available symbols. The Vman - Firearms: Source 2.0 particle effects |
Оружие |
Koolfox |
10.05.2014 |
3 |
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Hds46's Flares http://steamcommunity.com/sharedfiles/filedetails/?id=142243034 Cinematic Flares. Included small flares. If you get error in small flares then use console command: Flare_particle_disable 1 Flare2_particle_disable 1 Flare3_particle_disable 1 Flare4_particle_disable 1 Flare5_particle_disable 1 Flare6_particle_disable 1 Flare7_particle_disable 1 Have Fun! |
Оружие |
Koolfox |
10.05.2014 |
0 |
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[Update] FA:S 2.0 Alpha SWEPshttp://steamcommunity.com/sharedfiles/filedetails/?id=180507408 |
Оружие |
Koolfox |
25.04.2014 |
3 |