# CacheEnabled set to true to enable loading apps from GCF. # If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = False
# CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = E:\Steam\SteamApps
# Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # Language = Russian
# Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=False
# Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get # IDs generated from their IP addresses. # Also make sure you uncomment the line below (remove "#") # if you want to use this setting! # Note that this setting only applies to games using SteamGameServer # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod) # # Default = (n/a) # #SteamDll=E:\Steam\Steam.dll
# Change SteamClient to True if you want to use the steamclient emulator. # This setting is recommended to be true for both clients \ game servers # and for all games, except games which use SteamClient006 interface # (e.g. CS: Source, Half-Life 2: Deathmatch) # To see if the game is using this old interface, enable SteamClient, # enable Logging and you will notice a log line "Using SteamClientXXX". # If 007, leave the option ON, otherwise, it is recommended not to use it. # # Default = False # SteamClient = True
# Change SteamUser to the steam username that you wish to use with revEmu # Defaults to revCrew if not specified # SteamUser = CLABA
[Log]
# If Logging is set to True, choose which functions would you like to log. # # Default = False # FileSystem=False Account=False UserID=False
[steamclient]
################################### NOTE #################################### # These settings may apply even if you don't choose to use steamclient.dll! # ############################################################################# # # Change the setting below to set your PlayerName (used in src2007 engine) # # Default = REVOLUTiON # PlayerName = CLABA # Change the setting below to enable/disable log file output for steamclient.dll # You can also specify value "GS" without quotes to log only Game Server functions # Also, GS option will log User Tickets (will dump them UserID_[IP]_[Length].dat) # # Default = False # Logging=False
# Change the setting below to enable a different master server for the server # browser # # Default = 213.239.209.221 (setti) # #MasterServer=213.239.209.221
# Change ClientDLL to point to your client official steamclient.dll # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # # Default = (n/a) # #ClientDLL=E:\Steam\steamclient.dll
# Change the setting below to enable/disable unlocked items # # Default = False # DisableUnlockedItems = False
CLABA, а ничего тебя с контентами нельзя с делать. И если бы ты читал предидущие сообщения то думаю б заметила этот пост
EginKaman (29.04.2012, 16:03) писал:Я так понял что многие не умеют читать самое первое сообщение в теме, так что написал как самому определить где должны быть контенты, читаем.