Внимание! Данная инструкция предназначена для игры версии 10!
Многие не знают в какую папку нужно устанавливать контенты. Сейчас я вам расскажу как определить где должны находится контенты. В каждой пиратке есть файл rev.ini, он находится всегда в главной папке игры, например: D:\Program Files\Garry's Mod Открываем файл rev.ini и находим в нем строку которая начинается так:
CacheEnabled =
После знака "=" могут находится 2 параметра, рассмотрим каждый из них: 1. True В данном случае поддержка контентов включена. Например:
CacheEnabled = True
2. False В данном случае поддержка контентов выключена.
CacheEnabled = False
Если попытаетесь False изменить на True, что бы включить поддержку контентов, приведет только к полному краху игры. Если у вас параметр True можете читать дальше, если False читать дальше тему, я считаю, бессмысленным. Дальше находим строку которая начинается так:
CachePath =
Именно в этой строке после знака "=" указывается путь к папке с контентами. Попрошу не менять его иначе игра не запустится. Путь может быть таким: D:\Program Files\Garrys Mod\GCF А может быть и таким: ./GCF Такой путь значит что папка GCF, в которой должны быть контенты, находится в главной папке игры. После того как мы закинули нужные gcf файлы в нужную папку заходим в игру и делаем как показано на скрине: Обозначения на скрине: 1 - Нажимаем "Extensions" 2 - В открывшемся окне нажимаем на Game Content 3 - Галочками обозначаем те контенты которые установили.
Почему-то у меня нет пункта Extensions, у меня Сборка Garry's mod 13 13.12.06(взятого от сюда), делал как вы описали, я хотел поставить контент team fortnes 2, затем поставил NPS персонаже из team fortnes 2, но вместо моделей - надпись ERROR, даже игра не видит контент.
Вот конфиг файла rev.ini, может быть я что-то не правельно делал, у меня даже голова разбаливается.
[Loader] # You can launch revLoader in two ways: # # 1) Create a shortcut to revLoader and apply the following # command line options: # # -appid <APPID> where <APPID> is the application in question. # If supplied revLoader will create a steam_appid.txt # file with the value specified # -launch <PROCNAME> where <PROCNAME> is the executable to # launch # # All other command line options are passed through to the # launched executable, so: # # revLoader.exe -appid 12345 -launch MyApp.exe -silent /help # # This will create a steam_appid.txt file with the value 12345 # Before launching MyApp.exe with the arguments -silent /help # # 2) Specify the name of the application to load in the ProcName # setting below as with previous versions of revLoader. # You can also specify the command line if required. # # e.g ProcName=MyApp.exe -silent /help # ProcName=hl2.exe -game garrysmod -steam -silent /help
[Emulator]
# CacheEnabled set to true to enable loading apps from GCF. # If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = False
# CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = D:\Games\Garry's mod\GCF
# Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # #Language = English Language = Russian
# Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=true
# Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get # IDs generated from their IP addresses. # Also make sure you uncomment the line below (remove "#") # if you want to use this setting! # Note that this setting only applies to games using SteamGameServer # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod) # # Default = (n/a) # SteamDll=.\Steam\Steam.dll
# Change SteamClient to True if you want to use the steamclient emulator. # This setting is recommended to be true for both clients \ game servers # and for all games, except games which use SteamClient006 interface # (e.g. CS: Source, Half-Life 2: Deathmatch) # To see if the game is using this old interface, enable SteamClient, # enable Logging and you will notice a log line "Using SteamClientXXX". # If 007, leave the option ON, otherwise, it is recommended not to use it. # # Default = False # SteamClient = true
# Change SteamUser to the steam username that you wish to use with revEmu # Defaults to revCrew if not specified # SteamUser = SteamPlayer
[Log]
# If Logging is set to True, choose which functions would you like to log. # # Default = False # FileSystem=true Account=False UserID=False
[steamclient]
################################### NOTE #################################### # These settings may apply even if you don't choose to use steamclient.dll! # ############################################################################# # # Change the setting below to set your PlayerName (used in src2007 engine) # not use "" # # Default = REVOLUTiON # PlayerName=\x49\x49\x45\x54\x50\x79\x58\x40
# Change the setting below to enable/disable log file output for steamclient.dll # # Default = False # Logging=true
# Change ClientDLL to point to the original steamclient.dll # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # Please use the steamclient.dll from Steam folder! # # Default = (n/a) # #ClientDLL=.\Steam\steamclient.dll
# DisableUnlockedItems enables you to choose whether to use the new weapons in # Team Fortress 2. This setting applies to you only if you are a regular player, # or to all your clients if you are a server hoster. # # Default = False # #DisableUnlockedItems = True
# If you use in Ultimate SSDK change the setting below to True # use only Ultimate SSDK enable else disable. # # Default = False # #EnableSDK = True
#Use DNS masterservers valve, if port mastersrver 27010-27011 not problem #if port 27015 use mix MasterServer = 208.64.200.65:27015 # # Default = False # #Use_hl_master = true
#Change the setting to set masterserver, from where serverlist will be got. #No support Setti masterserver..... #Default = 72.165.61.136:27015 only for HL2 #Friends tab in serverbrowser shows another masterserver for VIP server ($) # #HL1 servers #MasterServer = 188.40.40.201:27010 #MasterServer = 69.28.158.131:27010 #MasterServer = 209.197.20.34:27010 #MasterServer = 69.28.140.247:27010 # #HL2 servers # MasterServer = 208.64.200.52:27011 #MasterServer = 208.64.200.65:27015 #MasterServer = 63.234.149.83:27011 #MasterServer = 63.234.149.90:27011 # #rdkf # #MasterServer = 68.142.72.250:27012
#Search game version in MasterServer. #Default search all version. # #GameVersion = 1.0.0.75
#Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI #ex. ClanTag = revcrev # ClanTag=[revcrew]
# # Use avatar enable. Test images no-steam avatar in platform/avatar1.dat(delete\rename it`s file not show this images) # # Default = False # Use_avatar = true
[GameServer]
# GameServer policy rules # Allow (v9.73 < revEmu < 9.83) clients to join your server # # Default = True # AllowOldRev74=False
# Allow revEmu v9.63 ~ 9.73 clients to join your server # revEmu v9.62 and below will be rejected nevertheless # # Default = True # AllowOldRev=False
# Allow unknown clients to join your server # # Default = True # AllowUnknown=False
# Allow cracked Steam clients to join your server # # Default = True # #AllowCracked=False
# Allow legitimate Steam clients to join your server # # Default = True # #AllowLegit=False
#Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true) # #AllowedAnyCountConnectUnknownClientWithOneIP = false
# Allow shows bots as normal players in the server(in serverbrowser) # # Default = false Fake_player= false
# Allow revemu clients to join your server (steamid subject to substitution) # # Default = false RevEmu_2012 = false
#Add count player in server name etc. (17/32). # #Default false. # AddCountPlayerInServerName = false
#Detect IP with connect client RevEmu for HL2... While you can not use # #Default false. # #DetectIP = true
Люди помогите! Я на 13-ыи гаррис поставил контент, сделал ВСЁ как надо 9-10 раз и он просто не видит контент. Не вылетает, нормально запускается, но не видит контент, вот мои рев: [Loader] # You can launch revLoader in two ways: # # 1) Create a shortcut to revLoader and apply the following # command line options: # # -appid <APPID> where <APPID> is the application in question. # If supplied revLoader will create a steam_appid.txt # file with the value specified # -launch <PROCNAME> where <PROCNAME> is the executable to # launch # # All other command line options are passed through to the # launched executable, so: # # revLoader.exe -appid 12345 -launch MyApp.exe -silent /help # # This will create a steam_appid.txt file with the value 12345 # Before launching MyApp.exe with the arguments -silent /help # # 2) Specify the name of the application to load in the ProcName # setting below as with previous versions of revLoader. # You can also specify the command line if required. # # e.g ProcName=MyApp.exe -silent /help # ProcName=hl2.exe -game garrysmod -steam -silent /help
[Emulator]
# CacheEnabled set to true to enable loading apps from GCF. # If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = True
# CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = D:\Steam\SteamApps
# Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # #Language = English Language = Russian
# Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=True
# Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get
взял и ниспроверг
Злого человека
Добрый человек.
Из гранатомета -
шлеп его, козла!
Стало быть, добро-то,
посильнее зла.
взял и ниспроверг
Злого человека
Добрый человек.
Из гранатомета -
шлеп его, козла!
Стало быть, добро-то,
посильнее зла.